Thursday 22 October 2009

The Future of 4G: LTE vs. WiMAX

LTE, the 4G mobile broadband technology backed by major cellular network equipment providers and operators, casts a long shadow across the WiMAX landscape—even though LTE products are thin on the ground and no operator has launched commercial service using it.

Verizon, however, has committed to rolling out LTE (Long Term Evolution)... (in joking mode they called it as "LTE: Late to Evolve") starting next year, delivering ten times the data throughput of current 3G technologies. Others, including NTT DoCoMo in Japan, France TelecomVodafone in the UK, AT&T, and T-Mobile, have also said they will adopt LTE rather than WiMAX.

Meanwhile, SprintClearwire, and Comcast in the U.S., UQ Communications in Japan, and Yota in Russia are all aggressively rolling out mobile-capable “4G” networks using the current version of WiMAX, 802.16e (2 to 10 Mbps), in urban markets where they will inevitably compete with 3G (and later, LTE) providers.

The WiMAX Forum claims that 504 operators in 145 countries have deployed WiMAX, but many use older 802.16d technology that cannot provide mobile services, and many are small operators in developing countries or rural regions.

How will the market unfold? Are LTE and WiMAX on a collision course? If so, which will prevail. Or will the two technologies co-exist, even complement each other? The answers are far from clear, and depend to a large extent on who you ask.

Defining “4G”

The ITU, the International Telecommunications Union, is developing specifications for 4G mobile. Neither WiMAX, 802.16e, nor the current LTE standard, revision 8, meet basic preliminary objectives for 4G, said Phillip Redman, a vice president of research at consulting and analyst firm Gartner Inc.
Sprint and Clearwire’s use of the term 4G to describe their 802.16e technology does not reflect adherence to international standards, Redman pointed out. It refers to the fact that this is the fourth generation of mobile wireless technology deployed in North America.

How and when either camp will deliver a standard that does meet the yet-to-be-finalized ITU specs remains to be seen. It is anticipated that LTE will get there with revision 10 and WiMAX with a projected 802.16m. Estimates of when equipment based on these advanced standards will appear ranges from 2011 to 2015.

Despite the similarities of the two technologies, and despite suggestions from some that the two camps are notnecessarily on a collision course, discourse between and around them can get heated.    

In this corner

Redman wrote in a report last year, "WiMAX drives the hype for 4G, but LTE will be the dominant standard," A WiMAX skeptic and a perceived thorn in the industry’s side, he believes LTE’s dominance is not a question of technological superiority or even cost, but of market politics.

“Politics rules everything,” he said, explaining the reasons so many major mobile operators chose LTE rather than WiMAX as their upgrade path to 4G.

Those operators—Verizon, AT&T, NTT, et al—didn’t really choose the technology, Redman believes. They chose their suppliers: Ericsson and Nokia, tried-and-true Tier 1 mobile infrastructure equipment manufacturers that had decided not to back WiMAX.

If operators wanted to go with WiMAX, they had to bet on smaller Tier 2 suppliers, such as MotorolaAlcatel-Lucent, and Alvarion. “It’s all about who you feel most comfortable with,” Redman said. Better the devil you know?

The Tier 1 suppliers, in turn, backed LTE over WiMAX because they saw that, for a variety of reasons, they could make more profit selling LTE. “In many cases, it was more a political decision than one based on technology or cost,” he said.

Redman has reportedly gone as far as urging businesses to hold off on investing in WiMAX, at least until the equipment ecosystem evolves to make dual-mode 3G-WiMAX devices more readily available.
This enraged some elements in the WiMAX camp. One Intel blogger characterized Gartner’s analysis of the market as “the most recent attempt at ‘drive-by kneecapping’” of the technology.

When we repeated to Proulx Redman’s suggestion that WiMAX vs. LTE might be analogous in some ways to the showdown between VHS and Betamax video cassette formats in the 1970s—with WiMAX taking the doomed Betamax role—her response was blunt.

“It’s a silly analogy and it’s unfortunate it’s been repeated so often,” she said. Proulx noted that Betamax was a proprietary technology, backed by one supplier (Sony) and was more expensive than its competitor—none of which is remotely true of WiMAX.

Proulx was similarly direct in responding to Redman’s suggestion that 802.16m is a more uncertain proposition than LTE Rev 10 and may not even be backward compatible to 802.16e. “From day one,” she said, “the first [design] requirement [for 802.16m] was that it be fully backward compatible. I think you’ll see evidence of that very soon.”

Chua apparently does not raise the ire of the WiMAX community to the same extent as Redman, but his perspective is not so different.

IDC believes operators rarely have made or will make either/or choices between LTE and WiMAX. More often, decisions will be made for them because only one technology or the other can meet all their needs—given time-to-market, desired business model, and other considerations.

“We characterize WiMAX and LTE as two circles that overlap,” Chua said. “Inevitably there will be some competition, but competition is not the overriding market scenario. It’s not what defines those two markets.”

Going to market

That said, he too believes WiMAX will have a tough time overcoming market factors arrayed against it. He argues that LTE will be building from a customer base of 4.6 billion mobile users worldwide, while WiMAX mainly has appeal as a replacement for DSL, especially in developing markets where wireline broadband technologies are not available. It will be building from a much smaller base: fewer than a billion customers worldwide.

IDC will publish a forecast later this year showing sales of LTE equipment surpassing WiMAX equipment sales some time in 2012.

But it  may not be as simple as 3G mobile users in developed markets sticking with their current providers and waiting for LTE (because of LTE is "Late To Evolve"), while WiMAX is relegated to a niche role delivering portable rather than mobile service in developing countries and rural regions.

For one thing, the WiMAX camp believes the momentum it’s currently building in those developing markets will drive development of an ecosystem, help harden the technology—and put it in good position to be a full competitor in the 4G mobile market down the road.

Indeed, the fact that WiMAX lets operators in those markets start small and build businesses organically without investing billions of dollars is one of its key advantages over LTE, Proulx said. Operators may start by providing DSL replacement services, but can easily evolve to offering true mobile services when they have the breadth of coverage and market demand.

And then there are the implications of exceptional initiatives in more developed markets—Clearwire in the U.S., Yota in Russian, UQ in Japan. Yota is currently signing up 2,000 new subscribers a month in St. Petersburg and Moscow and already has 200,000 since launching last fall, Proulx said.

While Clearwire has been slow to introduce WiMAX-powered phones or dual-mode 3G-WiMAX phones that would help it attract customers away from 3G providers, Yota is already building much of its marketing around a dual-mode device from HTC.

Most observers agree that the winners in the 4G market will be those that offer the widest coverage, the most reliable service and the best choice of devices. Redman is skeptical Clearwire can build its network out quickly enough to give it the breadth of coverage needed to attract 3G customers. The company will need another big infusion of capital next year just to continue its current pace, he added.

But Proulx believes WiMAX can compete with 3G operators, if not immediately in the U.S. then soon—and perhaps sooner in Japan. There, she said, UQ expects to have 90% of the Japanese population covered by its network by the end of 2010. If true, that would be before NTT is even out of the gate with LTE.

Redman and Chua may be underestimating the market strength of WiMAX—or not. Either way, no one is seriously suggesting it will be blown out of the water by LTE. The two will co-exist, whether or not peacefully remains to be seen.

Indeed, the picture is unclear and may be no clearer until 2011 when commercial services using both will be available in the U.S. and elsewhere. Stay tuned.

The Future of 4G: LTE vs. WiMAX

LTE, the 4G mobile broadband technology backed by major cellular network equipment providers and operators, casts a long shadow across the WiMAX landscape—even though LTE products are thin on the ground and no operator has launched commercial service using it.

Verizon, however, has committed to rolling out LTE (Long Term Evolution)... (in joking mode they called it as "LTE: Late to Evolve") starting next year, delivering ten times the data throughput of current 3G technologies. Others, including NTT DoCoMo in Japan, France TelecomVodafone in the UK, AT&T, and T-Mobile, have also said they will adopt LTE rather than WiMAX.

Meanwhile, SprintClearwire, and Comcast in the U.S., UQ Communications in Japan, and Yota in Russia are all aggressively rolling out mobile-capable “4G” networks using the current version of WiMAX, 802.16e (2 to 10 Mbps), in urban markets where they will inevitably compete with 3G (and later, LTE) providers.

The WiMAX Forum claims that 504 operators in 145 countries have deployed WiMAX, but many use older 802.16d technology that cannot provide mobile services, and many are small operators in developing countries or rural regions.

How will the market unfold? Are LTE and WiMAX on a collision course? If so, which will prevail. Or will the two technologies co-exist, even complement each other? The answers are far from clear, and depend to a large extent on who you ask.

Defining “4G”

The ITU, the International Telecommunications Union, is developing specifications for 4G mobile. Neither WiMAX, 802.16e, nor the current LTE standard, revision 8, meet basic preliminary objectives for 4G, said Phillip Redman, a vice president of research at consulting and analyst firm Gartner Inc.
Sprint and Clearwire’s use of the term 4G to describe their 802.16e technology does not reflect adherence to international standards, Redman pointed out. It refers to the fact that this is the fourth generation of mobile wireless technology deployed in North America.

How and when either camp will deliver a standard that does meet the yet-to-be-finalized ITU specs remains to be seen. It is anticipated that LTE will get there with revision 10 and WiMAX with a projected 802.16m. Estimates of when equipment based on these advanced standards will appear ranges from 2011 to 2015.

Despite the similarities of the two technologies, and despite suggestions from some that the two camps are notnecessarily on a collision course, discourse between and around them can get heated.    

In this corner

Redman wrote in a report last year, "WiMAX drives the hype for 4G, but LTE will be the dominant standard," A WiMAX skeptic and a perceived thorn in the industry’s side, he believes LTE’s dominance is not a question of technological superiority or even cost, but of market politics.

“Politics rules everything,” he said, explaining the reasons so many major mobile operators chose LTE rather than WiMAX as their upgrade path to 4G.

Those operators—Verizon, AT&T, NTT, et al—didn’t really choose the technology, Redman believes. They chose their suppliers: Ericsson and Nokia, tried-and-true Tier 1 mobile infrastructure equipment manufacturers that had decided not to back WiMAX.

If operators wanted to go with WiMAX, they had to bet on smaller Tier 2 suppliers, such as MotorolaAlcatel-Lucent, and Alvarion. “It’s all about who you feel most comfortable with,” Redman said. Better the devil you know?

The Tier 1 suppliers, in turn, backed LTE over WiMAX because they saw that, for a variety of reasons, they could make more profit selling LTE. “In many cases, it was more a political decision than one based on technology or cost,” he said.

Redman has reportedly gone as far as urging businesses to hold off on investing in WiMAX, at least until the equipment ecosystem evolves to make dual-mode 3G-WiMAX devices more readily available.
This enraged some elements in the WiMAX camp. One Intel blogger characterized Gartner’s analysis of the market as “the most recent attempt at ‘drive-by kneecapping’” of the technology.

When we repeated to Proulx Redman’s suggestion that WiMAX vs. LTE might be analogous in some ways to the showdown between VHS and Betamax video cassette formats in the 1970s—with WiMAX taking the doomed Betamax role—her response was blunt.

“It’s a silly analogy and it’s unfortunate it’s been repeated so often,” she said. Proulx noted that Betamax was a proprietary technology, backed by one supplier (Sony) and was more expensive than its competitor—none of which is remotely true of WiMAX.

Proulx was similarly direct in responding to Redman’s suggestion that 802.16m is a more uncertain proposition than LTE Rev 10 and may not even be backward compatible to 802.16e. “From day one,” she said, “the first [design] requirement [for 802.16m] was that it be fully backward compatible. I think you’ll see evidence of that very soon.”

Chua apparently does not raise the ire of the WiMAX community to the same extent as Redman, but his perspective is not so different.

IDC believes operators rarely have made or will make either/or choices between LTE and WiMAX. More often, decisions will be made for them because only one technology or the other can meet all their needs—given time-to-market, desired business model, and other considerations.

“We characterize WiMAX and LTE as two circles that overlap,” Chua said. “Inevitably there will be some competition, but competition is not the overriding market scenario. It’s not what defines those two markets.”

Going to market

That said, he too believes WiMAX will have a tough time overcoming market factors arrayed against it. He argues that LTE will be building from a customer base of 4.6 billion mobile users worldwide, while WiMAX mainly has appeal as a replacement for DSL, especially in developing markets where wireline broadband technologies are not available. It will be building from a much smaller base: fewer than a billion customers worldwide.

IDC will publish a forecast later this year showing sales of LTE equipment surpassing WiMAX equipment sales some time in 2012.

But it  may not be as simple as 3G mobile users in developed markets sticking with their current providers and waiting for LTE (because of LTE is "Late To Evolve"), while WiMAX is relegated to a niche role delivering portable rather than mobile service in developing countries and rural regions.

For one thing, the WiMAX camp believes the momentum it’s currently building in those developing markets will drive development of an ecosystem, help harden the technology—and put it in good position to be a full competitor in the 4G mobile market down the road.

Indeed, the fact that WiMAX lets operators in those markets start small and build businesses organically without investing billions of dollars is one of its key advantages over LTE, Proulx said. Operators may start by providing DSL replacement services, but can easily evolve to offering true mobile services when they have the breadth of coverage and market demand.

And then there are the implications of exceptional initiatives in more developed markets—Clearwire in the U.S., Yota in Russian, UQ in Japan. Yota is currently signing up 2,000 new subscribers a month in St. Petersburg and Moscow and already has 200,000 since launching last fall, Proulx said.

While Clearwire has been slow to introduce WiMAX-powered phones or dual-mode 3G-WiMAX phones that would help it attract customers away from 3G providers, Yota is already building much of its marketing around a dual-mode device from HTC.

Most observers agree that the winners in the 4G market will be those that offer the widest coverage, the most reliable service and the best choice of devices. Redman is skeptical Clearwire can build its network out quickly enough to give it the breadth of coverage needed to attract 3G customers. The company will need another big infusion of capital next year just to continue its current pace, he added.

But Proulx believes WiMAX can compete with 3G operators, if not immediately in the U.S. then soon—and perhaps sooner in Japan. There, she said, UQ expects to have 90% of the Japanese population covered by its network by the end of 2010. If true, that would be before NTT is even out of the gate with LTE.

Redman and Chua may be underestimating the market strength of WiMAX—or not. Either way, no one is seriously suggesting it will be blown out of the water by LTE. The two will co-exist, whether or not peacefully remains to be seen.

Indeed, the picture is unclear and may be no clearer until 2011 when commercial services using both will be available in the U.S. and elsewhere. Stay tuned.

The Future of 4G: LTE vs. WiMAX

LTE, the 4G mobile broadband technology backed by major cellular network equipment providers and operators, casts a long shadow across the WiMAX landscape—even though LTE products are thin on the ground and no operator has launched commercial service using it.

Verizon, however, has committed to rolling out LTE (Long Term Evolution)... (in joking mode they called it as "LTE: Late to Evolve") starting next year, delivering ten times the data throughput of current 3G technologies. Others, including NTT DoCoMo in Japan, France TelecomVodafone in the UK, AT&T, and T-Mobile, have also said they will adopt LTE rather than WiMAX.

Meanwhile, SprintClearwire, and Comcast in the U.S., UQ Communications in Japan, and Yota in Russia are all aggressively rolling out mobile-capable “4G” networks using the current version of WiMAX, 802.16e (2 to 10 Mbps), in urban markets where they will inevitably compete with 3G (and later, LTE) providers.

The WiMAX Forum claims that 504 operators in 145 countries have deployed WiMAX, but many use older 802.16d technology that cannot provide mobile services, and many are small operators in developing countries or rural regions.

How will the market unfold? Are LTE and WiMAX on a collision course? If so, which will prevail. Or will the two technologies co-exist, even complement each other? The answers are far from clear, and depend to a large extent on who you ask.

Defining “4G”

The ITU, the International Telecommunications Union, is developing specifications for 4G mobile. Neither WiMAX, 802.16e, nor the current LTE standard, revision 8, meet basic preliminary objectives for 4G, said Phillip Redman, a vice president of research at consulting and analyst firm Gartner Inc.
Sprint and Clearwire’s use of the term 4G to describe their 802.16e technology does not reflect adherence to international standards, Redman pointed out. It refers to the fact that this is the fourth generation of mobile wireless technology deployed in North America.

How and when either camp will deliver a standard that does meet the yet-to-be-finalized ITU specs remains to be seen. It is anticipated that LTE will get there with revision 10 and WiMAX with a projected 802.16m. Estimates of when equipment based on these advanced standards will appear ranges from 2011 to 2015.

Despite the similarities of the two technologies, and despite suggestions from some that the two camps are notnecessarily on a collision course, discourse between and around them can get heated.    

In this corner

Redman wrote in a report last year, "WiMAX drives the hype for 4G, but LTE will be the dominant standard," A WiMAX skeptic and a perceived thorn in the industry’s side, he believes LTE’s dominance is not a question of technological superiority or even cost, but of market politics.

“Politics rules everything,” he said, explaining the reasons so many major mobile operators chose LTE rather than WiMAX as their upgrade path to 4G.

Those operators—Verizon, AT&T, NTT, et al—didn’t really choose the technology, Redman believes. They chose their suppliers: Ericsson and Nokia, tried-and-true Tier 1 mobile infrastructure equipment manufacturers that had decided not to back WiMAX.

If operators wanted to go with WiMAX, they had to bet on smaller Tier 2 suppliers, such as MotorolaAlcatel-Lucent, and Alvarion. “It’s all about who you feel most comfortable with,” Redman said. Better the devil you know?

The Tier 1 suppliers, in turn, backed LTE over WiMAX because they saw that, for a variety of reasons, they could make more profit selling LTE. “In many cases, it was more a political decision than one based on technology or cost,” he said.

Redman has reportedly gone as far as urging businesses to hold off on investing in WiMAX, at least until the equipment ecosystem evolves to make dual-mode 3G-WiMAX devices more readily available.
This enraged some elements in the WiMAX camp. One Intel blogger characterized Gartner’s analysis of the market as “the most recent attempt at ‘drive-by kneecapping’” of the technology.

When we repeated to Proulx Redman’s suggestion that WiMAX vs. LTE might be analogous in some ways to the showdown between VHS and Betamax video cassette formats in the 1970s—with WiMAX taking the doomed Betamax role—her response was blunt.

“It’s a silly analogy and it’s unfortunate it’s been repeated so often,” she said. Proulx noted that Betamax was a proprietary technology, backed by one supplier (Sony) and was more expensive than its competitor—none of which is remotely true of WiMAX.

Proulx was similarly direct in responding to Redman’s suggestion that 802.16m is a more uncertain proposition than LTE Rev 10 and may not even be backward compatible to 802.16e. “From day one,” she said, “the first [design] requirement [for 802.16m] was that it be fully backward compatible. I think you’ll see evidence of that very soon.”

Chua apparently does not raise the ire of the WiMAX community to the same extent as Redman, but his perspective is not so different.

IDC believes operators rarely have made or will make either/or choices between LTE and WiMAX. More often, decisions will be made for them because only one technology or the other can meet all their needs—given time-to-market, desired business model, and other considerations.

“We characterize WiMAX and LTE as two circles that overlap,” Chua said. “Inevitably there will be some competition, but competition is not the overriding market scenario. It’s not what defines those two markets.”

Going to market

That said, he too believes WiMAX will have a tough time overcoming market factors arrayed against it. He argues that LTE will be building from a customer base of 4.6 billion mobile users worldwide, while WiMAX mainly has appeal as a replacement for DSL, especially in developing markets where wireline broadband technologies are not available. It will be building from a much smaller base: fewer than a billion customers worldwide.

IDC will publish a forecast later this year showing sales of LTE equipment surpassing WiMAX equipment sales some time in 2012.

But it  may not be as simple as 3G mobile users in developed markets sticking with their current providers and waiting for LTE (because of LTE is "Late To Evolve"), while WiMAX is relegated to a niche role delivering portable rather than mobile service in developing countries and rural regions.

For one thing, the WiMAX camp believes the momentum it’s currently building in those developing markets will drive development of an ecosystem, help harden the technology—and put it in good position to be a full competitor in the 4G mobile market down the road.

Indeed, the fact that WiMAX lets operators in those markets start small and build businesses organically without investing billions of dollars is one of its key advantages over LTE, Proulx said. Operators may start by providing DSL replacement services, but can easily evolve to offering true mobile services when they have the breadth of coverage and market demand.

And then there are the implications of exceptional initiatives in more developed markets—Clearwire in the U.S., Yota in Russian, UQ in Japan. Yota is currently signing up 2,000 new subscribers a month in St. Petersburg and Moscow and already has 200,000 since launching last fall, Proulx said.

While Clearwire has been slow to introduce WiMAX-powered phones or dual-mode 3G-WiMAX phones that would help it attract customers away from 3G providers, Yota is already building much of its marketing around a dual-mode device from HTC.

Most observers agree that the winners in the 4G market will be those that offer the widest coverage, the most reliable service and the best choice of devices. Redman is skeptical Clearwire can build its network out quickly enough to give it the breadth of coverage needed to attract 3G customers. The company will need another big infusion of capital next year just to continue its current pace, he added.

But Proulx believes WiMAX can compete with 3G operators, if not immediately in the U.S. then soon—and perhaps sooner in Japan. There, she said, UQ expects to have 90% of the Japanese population covered by its network by the end of 2010. If true, that would be before NTT is even out of the gate with LTE.

Redman and Chua may be underestimating the market strength of WiMAX—or not. Either way, no one is seriously suggesting it will be blown out of the water by LTE. The two will co-exist, whether or not peacefully remains to be seen.

Indeed, the picture is unclear and may be no clearer until 2011 when commercial services using both will be available in the U.S. and elsewhere. Stay tuned.

Thursday 15 October 2009

Nokia N900 gives more than what you need


Nokia’s first Maemo powered handset, the N900, already hit others badly. The handset has many great features like Adobe Flash 9.4 support for the browser, a 3.5 WVGA touchscreen, a 5MP camera and Wi-Fi. The video below starts off with some talk about apps, a game called Bounce Evolution and then we see the browser in action. The screen is smooth and responsive and the browser zooms in/out by using your finger to make a circular motion on the screen, as if you were turning a dial. Clockwise zooms in, counterclockwise zooms out. A YouTube video is played in the browser and while the picture was clear, the movement was a little herky-jerky. Then we briefly get a look at a YouTube video playing from a thumbail in the UI. All in all, enough action to make you sit up and take notice, all the while hoping that a U.S. carrier will grab up this device. T-Mobile has been mentioned by one of our tipsters as a possible January destination.

Nokia N900 gives more than what you need


Nokia’s first Maemo powered handset, the N900, already hit others badly. The handset has many great features like Adobe Flash 9.4 support for the browser, a 3.5 WVGA touchscreen, a 5MP camera and Wi-Fi. The video below starts off with some talk about apps, a game called Bounce Evolution and then we see the browser in action. The screen is smooth and responsive and the browser zooms in/out by using your finger to make a circular motion on the screen, as if you were turning a dial. Clockwise zooms in, counterclockwise zooms out. A YouTube video is played in the browser and while the picture was clear, the movement was a little herky-jerky. Then we briefly get a look at a YouTube video playing from a thumbail in the UI. All in all, enough action to make you sit up and take notice, all the while hoping that a U.S. carrier will grab up this device. T-Mobile has been mentioned by one of our tipsters as a possible January destination.

Nokia N900 gives more than what you need


Nokia’s first Maemo powered handset, the N900, already hit others badly. The handset has many great features like Adobe Flash 9.4 support for the browser, a 3.5 WVGA touchscreen, a 5MP camera and Wi-Fi. The video below starts off with some talk about apps, a game called Bounce Evolution and then we see the browser in action. The screen is smooth and responsive and the browser zooms in/out by using your finger to make a circular motion on the screen, as if you were turning a dial. Clockwise zooms in, counterclockwise zooms out. A YouTube video is played in the browser and while the picture was clear, the movement was a little herky-jerky. Then we briefly get a look at a YouTube video playing from a thumbail in the UI. All in all, enough action to make you sit up and take notice, all the while hoping that a U.S. carrier will grab up this device. T-Mobile has been mentioned by one of our tipsters as a possible January destination.

Lenovo being the first IONIZED with IDEAPAD S12


The super-cute Lenovo IdeaPad S12 just earned the title of most powerful 12″ Netbook. Thanks to its NVIDIA ION chipset, the IdeaPad S12 can play 1080p HD content at full speed on its 12″ display or an HDTV (via HDMI). That erases one of the main critic regularly thrown at Netbooks: they can’t play video right. Most importantly, it can run recent games like Call of Duty 4 or the Sims 3 (and DX10 titles) at interactive speeds while these games don’t work at all on traditional Netbook graphics like Intel’s 945G.

Lenovo used NVIDIA ION’s revolutionary design to create a thin, lightweight, low-power laptop with a 12-inch screen and improved application compatibility. The Lenovo IdeaPad S12 has the graphics horsepower to support high definition media and many PC games which will not run on most low-cost small PCs. NVIDIA ION enables these capabilities with the industry’s best graphics performance for low-power CPUs.

“NVIDIA ION is one of the latest technologies available for the PC industry for small, low cost laptop PCs, and we’re excited to be among the first to use it,” said Stephen DiFranco, vice president and general manager of consumer and commercial channels, Americas Group, Lenovo. “With its 12-inch display, full-size keyboard and rich multimedia options powered by ION, the IdeaPad S12 balances an improved computing experience along with the size and affordability many consumers are looking for today.”

“The Lenovo IdeaPad S12 with NVIDIA ION graphics is a game changer for the industry,” said Jeff Fisher, senior vice president of the GPU business unit at NVIDIA. “It’s a powerful testament to what a small PC can do if it’s optimized with ION. The thin and affordable S12 does everything you expect a PC to do including watching movies, playing games, flipping through vacation pictures or editing family videos.”

NVIDIA ION graphics support:
All versions of Windows XP, Vista, and Windows 7
Outstanding HD video including 1080p and Blu-ray movies
Stunning HD video through an external monitor via HDMI
Popular games including Spore and Battlefield Heroes
DirectX 10 graphics with advanced digital display connectivity
Accelerated video enhancement and conversion using NVIDIA® CUDA™ technology

Lenovo being the first IONIZED with IDEAPAD S12


The super-cute Lenovo IdeaPad S12 just earned the title of most powerful 12″ Netbook. Thanks to its NVIDIA ION chipset, the IdeaPad S12 can play 1080p HD content at full speed on its 12″ display or an HDTV (via HDMI). That erases one of the main critic regularly thrown at Netbooks: they can’t play video right. Most importantly, it can run recent games like Call of Duty 4 or the Sims 3 (and DX10 titles) at interactive speeds while these games don’t work at all on traditional Netbook graphics like Intel’s 945G.

Lenovo used NVIDIA ION’s revolutionary design to create a thin, lightweight, low-power laptop with a 12-inch screen and improved application compatibility. The Lenovo IdeaPad S12 has the graphics horsepower to support high definition media and many PC games which will not run on most low-cost small PCs. NVIDIA ION enables these capabilities with the industry’s best graphics performance for low-power CPUs.

“NVIDIA ION is one of the latest technologies available for the PC industry for small, low cost laptop PCs, and we’re excited to be among the first to use it,” said Stephen DiFranco, vice president and general manager of consumer and commercial channels, Americas Group, Lenovo. “With its 12-inch display, full-size keyboard and rich multimedia options powered by ION, the IdeaPad S12 balances an improved computing experience along with the size and affordability many consumers are looking for today.”

“The Lenovo IdeaPad S12 with NVIDIA ION graphics is a game changer for the industry,” said Jeff Fisher, senior vice president of the GPU business unit at NVIDIA. “It’s a powerful testament to what a small PC can do if it’s optimized with ION. The thin and affordable S12 does everything you expect a PC to do including watching movies, playing games, flipping through vacation pictures or editing family videos.”

NVIDIA ION graphics support:
All versions of Windows XP, Vista, and Windows 7
Outstanding HD video including 1080p and Blu-ray movies
Stunning HD video through an external monitor via HDMI
Popular games including Spore and Battlefield Heroes
DirectX 10 graphics with advanced digital display connectivity
Accelerated video enhancement and conversion using NVIDIA® CUDA™ technology

Lenovo being the first IONIZED with IDEAPAD S12


The super-cute Lenovo IdeaPad S12 just earned the title of most powerful 12″ Netbook. Thanks to its NVIDIA ION chipset, the IdeaPad S12 can play 1080p HD content at full speed on its 12″ display or an HDTV (via HDMI). That erases one of the main critic regularly thrown at Netbooks: they can’t play video right. Most importantly, it can run recent games like Call of Duty 4 or the Sims 3 (and DX10 titles) at interactive speeds while these games don’t work at all on traditional Netbook graphics like Intel’s 945G.

Lenovo used NVIDIA ION’s revolutionary design to create a thin, lightweight, low-power laptop with a 12-inch screen and improved application compatibility. The Lenovo IdeaPad S12 has the graphics horsepower to support high definition media and many PC games which will not run on most low-cost small PCs. NVIDIA ION enables these capabilities with the industry’s best graphics performance for low-power CPUs.

“NVIDIA ION is one of the latest technologies available for the PC industry for small, low cost laptop PCs, and we’re excited to be among the first to use it,” said Stephen DiFranco, vice president and general manager of consumer and commercial channels, Americas Group, Lenovo. “With its 12-inch display, full-size keyboard and rich multimedia options powered by ION, the IdeaPad S12 balances an improved computing experience along with the size and affordability many consumers are looking for today.”

“The Lenovo IdeaPad S12 with NVIDIA ION graphics is a game changer for the industry,” said Jeff Fisher, senior vice president of the GPU business unit at NVIDIA. “It’s a powerful testament to what a small PC can do if it’s optimized with ION. The thin and affordable S12 does everything you expect a PC to do including watching movies, playing games, flipping through vacation pictures or editing family videos.”

NVIDIA ION graphics support:
All versions of Windows XP, Vista, and Windows 7
Outstanding HD video including 1080p and Blu-ray movies
Stunning HD video through an external monitor via HDMI
Popular games including Spore and Battlefield Heroes
DirectX 10 graphics with advanced digital display connectivity
Accelerated video enhancement and conversion using NVIDIA® CUDA™ technology

Quick Review of Ricoh GXR Digital Camera

Ricoh GXR
Ricoh GXR is an interchangeable unit camera system in which lenses are changed by using a slide-in mount system to attach camera units to the body. The camera also features Built-in flash and accessory shoe, DMI connecto and a 3.0-inch 920,000 pixels transparent LCD.  The camera measures 114 x 70 x 29mm (4.5 x 2.7 x 1.1 in) and weighs 160g (5.6 oz).

Ricoh GXR picture
The GXR launches with two very different optional lens modules. Although the body is very thin, how pocketable the camera is depends entirely on the lens module mounted: the S10 zoom unit maintains the low profile when not in use (it collapses when powered down) but the A12 prime is a fairly large unit.

Ricoh GXR: Key features

  • Unique flat sliding lens mount
  • Interchangeable sealed lens/sensor units
  • Compact Magnesium Alloy die-cast body with 'GR coating'
  • Extensive customization options and external controls
  • 3.0" 920,000 pixel LCD
  • Built-in flash and accessory shoe
  • Optional electronic viewfinder
  • HDMI connector
Each lens unit contains instructions and parameters specific to its own sensor and optics, meaning that different lens units will change slightly the features, behavior and performance of the camera body when attached. Some of the lens unit dependant attributes (that we currently know of or can deduce) include:
  • Image processing parameters
  • Noise reduction
  • Menu options - lens units define what menus you see
  • Distortion correction (and, presumably, other lens corrections)
  • Shutter speed and aperture ranges
  • Program mode parameters ('program lines')
  • Specific features (manual focus ring, sensor-shift stabilization etc)
  • Focus speed
  • Continuous shooting speed
  • Buffer (no of frames and speed)
  • Movie capture capabilities (resolution and frame rate)

Quick Review of Ricoh GXR Digital Camera

Ricoh GXR
Ricoh GXR is an interchangeable unit camera system in which lenses are changed by using a slide-in mount system to attach camera units to the body. The camera also features Built-in flash and accessory shoe, DMI connecto and a 3.0-inch 920,000 pixels transparent LCD.  The camera measures 114 x 70 x 29mm (4.5 x 2.7 x 1.1 in) and weighs 160g (5.6 oz).

Ricoh GXR picture
The GXR launches with two very different optional lens modules. Although the body is very thin, how pocketable the camera is depends entirely on the lens module mounted: the S10 zoom unit maintains the low profile when not in use (it collapses when powered down) but the A12 prime is a fairly large unit.

Ricoh GXR: Key features

  • Unique flat sliding lens mount
  • Interchangeable sealed lens/sensor units
  • Compact Magnesium Alloy die-cast body with 'GR coating'
  • Extensive customization options and external controls
  • 3.0" 920,000 pixel LCD
  • Built-in flash and accessory shoe
  • Optional electronic viewfinder
  • HDMI connector
Each lens unit contains instructions and parameters specific to its own sensor and optics, meaning that different lens units will change slightly the features, behavior and performance of the camera body when attached. Some of the lens unit dependant attributes (that we currently know of or can deduce) include:
  • Image processing parameters
  • Noise reduction
  • Menu options - lens units define what menus you see
  • Distortion correction (and, presumably, other lens corrections)
  • Shutter speed and aperture ranges
  • Program mode parameters ('program lines')
  • Specific features (manual focus ring, sensor-shift stabilization etc)
  • Focus speed
  • Continuous shooting speed
  • Buffer (no of frames and speed)
  • Movie capture capabilities (resolution and frame rate)

Quick Review of Ricoh GXR Digital Camera

Ricoh GXR
Ricoh GXR is an interchangeable unit camera system in which lenses are changed by using a slide-in mount system to attach camera units to the body. The camera also features Built-in flash and accessory shoe, DMI connecto and a 3.0-inch 920,000 pixels transparent LCD.  The camera measures 114 x 70 x 29mm (4.5 x 2.7 x 1.1 in) and weighs 160g (5.6 oz).

Ricoh GXR picture
The GXR launches with two very different optional lens modules. Although the body is very thin, how pocketable the camera is depends entirely on the lens module mounted: the S10 zoom unit maintains the low profile when not in use (it collapses when powered down) but the A12 prime is a fairly large unit.

Ricoh GXR: Key features

  • Unique flat sliding lens mount
  • Interchangeable sealed lens/sensor units
  • Compact Magnesium Alloy die-cast body with 'GR coating'
  • Extensive customization options and external controls
  • 3.0" 920,000 pixel LCD
  • Built-in flash and accessory shoe
  • Optional electronic viewfinder
  • HDMI connector
Each lens unit contains instructions and parameters specific to its own sensor and optics, meaning that different lens units will change slightly the features, behavior and performance of the camera body when attached. Some of the lens unit dependant attributes (that we currently know of or can deduce) include:
  • Image processing parameters
  • Noise reduction
  • Menu options - lens units define what menus you see
  • Distortion correction (and, presumably, other lens corrections)
  • Shutter speed and aperture ranges
  • Program mode parameters ('program lines')
  • Specific features (manual focus ring, sensor-shift stabilization etc)
  • Focus speed
  • Continuous shooting speed
  • Buffer (no of frames and speed)
  • Movie capture capabilities (resolution and frame rate)

Thursday 8 October 2009

Bug: Lessons for Developers


  • Sanitize all inputs. That includes every bit of data processed by the application, whether loaded from a Facebook user’s profile, loaded from a database, submitted with a form, or received from the query string of an address. Never assume that a given parameter will be clean or of the expected type.

  • Sanitize all outputs. When displaying a notice or error message, load predetermined strings instead of using dynamic inputs. Never reuse the address of a page without fitering it for injection attempts. Filter any information you output to an application page or via an AJAX interface.

  • Avoid user-generated HTML. Generally, users should never be allowed to input HTML, FBML, or other rich-text formats. When allowing rich-text data, use pre-built, tested code for processing and displaying it, rathering than trying to create your own filters.

  • Check every page. Many vulnerabilities appear in secondary pages, such as ad loaders or AJAX interfaces. Verify security precautions in every part of the application. If possible, consider storing secondary files in a folder other than that of the application’s canvas pages.

  • Verify Facebook sessions. Never rely on a cookie, a query string, or data generated within the application to verify the current user. Facebook provides applications with session information they can always check before making requests or loading information.

  • Use server whitelisting. If your application does not use AJAX or does not otherwise make requests using the Facebook JavaScript API, take advantage of the server whitelist feature in the application properties and only allow requests from your server.

  • Understand third-party code. Take the time to examine any code given to you by other developers, such as JavaScript tools or advertising network receiver files, before including them in your application. In particular, third-party code that arnesses a user’s session secret violates rules given by Facebook.

  • Don’t simply obfuscate. Never rely on JavaScript obfuscation or compression to hide vulnerabilities in application pages. Such techniques may slow down an attacker for a short while, but they can always be worked around or reversed.

  • Educate your users. Avoid incorporating design patterns that train users to accept bad practices, such as entering third-party passwords. Communicate clearly your policies on privacy, data retention, and information security.
  • Bug: Lessons for Developers


  • Sanitize all inputs. That includes every bit of data processed by the application, whether loaded from a Facebook user’s profile, loaded from a database, submitted with a form, or received from the query string of an address. Never assume that a given parameter will be clean or of the expected type.

  • Sanitize all outputs. When displaying a notice or error message, load predetermined strings instead of using dynamic inputs. Never reuse the address of a page without fitering it for injection attempts. Filter any information you output to an application page or via an AJAX interface.

  • Avoid user-generated HTML. Generally, users should never be allowed to input HTML, FBML, or other rich-text formats. When allowing rich-text data, use pre-built, tested code for processing and displaying it, rathering than trying to create your own filters.

  • Check every page. Many vulnerabilities appear in secondary pages, such as ad loaders or AJAX interfaces. Verify security precautions in every part of the application. If possible, consider storing secondary files in a folder other than that of the application’s canvas pages.

  • Verify Facebook sessions. Never rely on a cookie, a query string, or data generated within the application to verify the current user. Facebook provides applications with session information they can always check before making requests or loading information.

  • Use server whitelisting. If your application does not use AJAX or does not otherwise make requests using the Facebook JavaScript API, take advantage of the server whitelist feature in the application properties and only allow requests from your server.

  • Understand third-party code. Take the time to examine any code given to you by other developers, such as JavaScript tools or advertising network receiver files, before including them in your application. In particular, third-party code that arnesses a user’s session secret violates rules given by Facebook.

  • Don’t simply obfuscate. Never rely on JavaScript obfuscation or compression to hide vulnerabilities in application pages. Such techniques may slow down an attacker for a short while, but they can always be worked around or reversed.

  • Educate your users. Avoid incorporating design patterns that train users to accept bad practices, such as entering third-party passwords. Communicate clearly your policies on privacy, data retention, and information security.